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Seeing through cards #12


Knowing how to ask yourselves the right questions and then answer them is the key to improve your chances on any bridge hand, be it as declarer or as defender.

I’ll give you a hand below, and a series of questions – like a riddle! Try to answer these questions by yourself. Then look at the answers, which will be presented together with the full deal.

At the end we’ll summarize a few important “Things to remember” for each problem. Enjoy!


Dealer South, All Vulnerable


You agreed to play standard carding with partner (for attitude: high card encourages and low card discourages; for count: high – low shows even number of cards, low – high shows odd).

Partner led the J. You won with the A and declarer followed with the 5.

  1. Where is the Q?
  2. Where is the ♣K?
  3. Where is the ♠Q?
  4. Where is the Q?
  5. Having 3 sure tricks, where can you find the setting trick?
  6. What can stop your plan from succeeding?
  7. How will you continue?

  1. Where is the Q?
    We can deduce from partner’s J lead that declarer has the Q.

  2. Where is the ♣K?
    With declarer, based on his 3♣ bid.

  3. Where is the ♠Q?
    Most likely with declarer, if we look at his 2♠ opening bid, vulnerable, which usually needs high honors in Spade.

  4. Where is the Q?
    Hopefully with partner, although declarer might have it.

  5. Having 3 sure tricks, where can you find the setting trick?
    Either by making another Diamond trick or by ruffing a Heart.

  6. What can stop your plan from succeeding?
    You can count 10 tricks for declarer: 5 Spades (partner is marked with a singleton Spade, so even if he has the ♠Q – it will fall, and defense will not be able to make more than 1 Spade trick), 2 Hearts and 3 Clubs = 10 tricks. To manage to win 2 Diamond tricks OR a Heart ruff, you will need to put partner on lead, and there is no clear entry to his hand.

  7. How will you continue?
    Hope partner has the Q and create an entry to his hand! That is the only chance to set the contract: Play the J at trick 2! Declarer would need to win this with his K (else the J becomes the setting trick) and upon winning your ♠A – play a LOW diamond to partner’s Q. A heart return from him will give you the setting Heart ruff.

Things to remember


a. Note that a LOW Diamond at trick 2 will succeed only if partner holds the Q10 or the Q9. While there’s usually a good chance he has that… it’s not happening here. J play is much better.

b. Count partner’s points while on defense. That way you can know what to expect from his hand and plan your defense accordingly. As declarer made a weak 2 opening, which means he has max 10 points, and with the Q, ♣K and likely ♠QJ marked in his hand – There is a great chance to find the Q in partner’s hand.

c. As you count that declarer can make 10 tricks, TIMING is important! You need to be quick to develop defense’s 4th trick before declarer manages to pull trumps, making his 10 tricks…

d. Playing IMPs, this defense gives the only chance to set. But if you are playing Matchpoints, it is much harder: If declarer has 3 cards in Hearts and a singleton Diamond – you might give a trick away (you lose your sure A trick and never get a Heart ruff). Same if declarer has xx and ♣Kx: He wins the K when you play the J and then plays 3 rounds of Club to discard his remaining Diamond loser in hand, making an overtrick. This overtrick is important when playing MPs but not too important in IMPs.

e. When playing weak 2, partner’s 2NT response is always an artificial bid:

Some play 2NT as Ogust (asking partner the strength of his suit and hand, with the following responses: 3♣ = minimum hand, 6-8, relatively bad suit, 3 = 6-8, all points in the trump suit, 3 = max, 9-10, relatively bad trump suit, 3♠ = 9-10, points are in the trump suit).

Others plays 2NT as Feature asking, like here, asking partner if he has a high card in a side suit (without it, partner just rebids his suit at the 3rd level with a minimum hand, and at the 4th level if he is max).

Another option is to play 2NT as asking for singleton (on which opener bids his singleton, or returns to his suit if he doesn’t have shortness, biding at the 3rd level with a minimum hand, and at the 4th level with max).


Comments

One response to “Seeing through cards #12”

  1. Baoona

    nice!!!!!